![]() Once a nation has reached the technological age it can then choose to follow a particular ideology. In the later stages of the game these arty-farty types can conquer the world as effectively as soldiers by exerting an overwhelming cultural influence over all your rivals. The ‘Culture Victory’ is a new way of conquering the world, whereby nations can place writers, musicians and artists in key buildings – such as the Globe Theatre in London, which has quite rightly been added as a new Wonder Of The World. The real substance in Brave New World lies in the new cultural and ideological systems that it adds to the game. However, those new features are really just the icing on the cake. There are two new battle scenarios – the self-explanatory American Civil War, and Scramble For Africa, which depicts the colonization of the African continent by various European powers. Search for the great natural wonders of the heart of Africa as you explore a dynamically-generated continent each time you play.They’ve even snuck in a new unit called the XCOM Squad – a high-tech fighting unit that nods to the developer’s recently released XCOM game. Scramble for Africa: The great colonial powers of the world are scrambling to explore the Dark Continent and extend their reach into its interior.American Civil War: Fight the War Between the States from either the Union or Confederate side as you focus on the critical Eastern theatre of operations between the capital cities of Richmond and Washington.New Wonders:This expansion set introduces eight new Wonders including the Parthenon, Broadway, the Globe Theater, and the Uffizi.New Civilizations, Units and Buildings:Nine new leaders and civilizations are introduced, including Poland, Brazil, Portugal, Zulu and more each with their own unique traits, units and buildings.Will you connect to a closer city for a lower payoff and a safer route, choose a longer route with more risk for the bigger payoff, or perhaps point your trade route inward, sending vitally important food and production to the far corners of your own empire The number of trade routes increases through the advancement of economics and technologies, the creation of wonders, and the unique abilities of your civilization. International Trade Routes:Build your cities into hubs of international trade by land and sea, creating great wealth and prosperity for your people, while also spreading religion, cultural influence, and science.Game-changing resolutions, vote trading, intrigue and a new lead-in to the Diplomatic Victory ensures that the end of the game will be more dynamic than ever before. Change the diplomatic landscape through a new World Congress that votes on critical issues like implementing trade sanctions against rogue nations, limiting resource usage, designating host cities for the World Games, and the use of nuclear weapons. World Congress:The importance of diplomacy is intensified and city-state alliances are more important than ever.The choices you make will impact your relationships with other civilizations for the rest of the game. Each ideology grants access to increasingly powerful abilities, and serves the different victory conditions in unique ways. New Policies and Ideologies:Enter the Industrial Age and choose the ideology of your people: Freedom, Order, or Autocracy.Become the first civilization with a majority influence in all other civilizations to achieve a Culture Victory, becoming the envy of the world. Use Archaeologists to investigate sites of ancient battles and city ruins for priceless cultural artifacts. Create masterpieces with Great Artists, Writers and Musicians that are placed in key buildings across your empire like Museums, Opera Houses, and even the Great Library. ![]() New Culture Victory:Spread your culture across the globe, dominating all other cultures.
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